#include <iostream.h>
/*----------------------Class Interfaces-------------------------*/
class A
{
int a1; // private data member
public :
int a2; // public data member
A(int, int);
void display_a1a2();
};
/*----------------------Class Implementations---------------------*/
// member function definitions for class A
void A::A(int x, int y)
{
a1 = x;
a2 = y;
}
void A::display_a1a2()
{
cout << "a1 = " << a1 << "\n";
cout << "a2 = " << a2 << "\n";
}
/*----------------------Class definitions ends here---------------*/
void main(void)
{
int A::*ip; // declaration of pointer to data member
// of class 'A'
void (A::*fp)(); // declaration of pointer to member function
// of class 'A'
A obj(12,14);
ip = &A::a2; // pointers to class members assigned
fp = &A::display_a1a2;
obj.*ip = 15; // modified object's data member through pointer
(obj.*fp)(); // call to member function through pointer
}
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