#include <iostream.h>
class A
{
int a1; // private data member
public :
int a2; // public data member
void set_a1(int);
void display_a1a2();
};
/*----------------------Class Implementations---------------------*/
// member function definitions for class A
void A::set_a1(int x)
{
a1 = x;
}
void A::display_a1a2()
{
cout << "a1 = " << a1 << "\n";
cout << "a2 = " << a2 << "\n";
}
void main(void)
{
A obj[5]; // array of objects declaration
for (int i=0; i<5; i++) // array of objects initialisation
{
obj[i].set_a1(i+1);
obj[i].a2 = (i+1)*10;
}
A *p[5]; // array of pointers to objects - declaration
for (i=0; i<5; i++) // array of pointers to objects - initialisation
p[i] = &obj[i];
for (i=0; i<5; i++) // usage of array of pointers to objects
{
cout << "Object - " << i+1 << ":\n";
p[i]->display_a1a2();
cout << "\n";
}
}
/*
output
Object - 1:
a1 = 1
a2 = 10
Object - 2:
a1 = 2
a2 = 20
Object - 3:
a1 = 3
a2 = 30
Object - 4:
a1 = 4
a2 = 40
Object - 5:
a1 = 5
a2 = 50
*/
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